Mario 64 Level Importer v16 (with 3D preview)

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Uploaded by on Sep 18, 2011

Changes:

- 3D Preview!
- Set level Y rotation (try 90, 180 and 270 and see how the camera reacts).
- Option to override normal polygon limitations (6500) for people who want to test even bigger levels.
- Cheapo texture brightness setting
- Fixed pause warp bug

https://sites.google.com/site/messiaen64/level-importer

Category:

Gaming

Tags:

License:

Standard YouTube License

  • likes, 1 dislikes

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Uploader Comments (frauber)

  • This penis faggot copyed Toad's Tool 64.

  • @iNintendoHero Blocking users is so fun!

  • in the importer v17, can you add a mirror level feature to mirror the entire level so that people don't have to go through making a custom level only to find out that it is mirrored in the actual game.

  • @spongebobcrazy24 That's what the SWAP x/Z coordinates option do. I THINK that's in v16.

  • Does the level preview account for water?

  • @Chancer4ever Not yet, The water feature is sort of broken, as far as I remember it only show the first water box.

Top Comments

  • LOL FIRST VIEW

  • frauber, your videos may not come as often as they used to, but they never cease to amaze me. You've really made the Mario 64 hacking community into something else. Congratulations, man.

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All Comments (53)

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  • Can you change the camera angle to 2.5D?

  • @PiviotAtWar How I found you here?

  • Frouber I was wondering, since your a pretty good programer I was wondering if you could make a Mario 64 movie maker workable for windows 7?

  • @sasho648 frauber made this to make the missing stars hack i think

  • I can't load waterfront.obj. How can I Load it?

  • @frauber Strange...everytime i use the importer,my obj is automaticaly double sided when I modify collision settings...causing

    in-game problems... :/ Any suggestions?

  • @frauber Where can I find that option in the importer? I can't see it.

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