DS4Pro-GOZ-ZBRUSH Import and Export Full Body Morphs
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Uploader Comments (Mec4D)
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All Comments (8)
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Wonderful - thank you for posting this!
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I guess I can save the morph target in low rez first in Zbrush and then up the SubD 2xs in Zbrush do my morphs and then back to low level and GoZ back to DS4......please keep these great vids coming!
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Thank you so much for this video. I have a question though, is it possible to use the GoZ feature with other figures or is it only compatible with Genesis?
LavynderSylk 3 weeks ago
@LavynderSylk Thanks, you can use GOZ for import anything from Zbrush or export anything to Zbrush , this is just a bridge to export or import any 3D models between the 2 applications .
Mec4D 3 weeks ago
Great stuff!
Can you tell me what you did with the second leg? Did you flatten it into the surface mesh or is it hidden inside the body?
mrjhalpin 1 month ago
@mrjhalpin Thank you, flatten it into the mesh surface, the bones in DS aligned inside the body smashed, so after auto rigging you just set the parameters before export the rigging with the shape
Mec4D 1 month ago
Excellent, I find my morphs that come back from GoZ do not look exactly the same once DS4 smoothing takes effect...they are too smooth.
Boeing727223 1 month ago
@Boeing727223 Thank you, They do looks the same actually , if you smooth the preview in Zbrush to the same level as DS show them up the work will be much better , if you work just on the low poly view you will have always different effect after subdivision , I am checking from time to time how it looks like, and often working with 2 subdivision and then return back to the low level before export back to DS and everything looks just the same .
Mec4D 1 month ago