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Drum Production Tutorial in Reason 5

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Uploaded by on Sep 4, 2011

A tutorial on drum production in Reason 5. People have requested drum help more often than anything else so I figured I'd attempt to give you as much information as I could when it came to how I get those solid punchy drum tracks for my tunes. Here's a few links to help learn more on sound production.

Dubstepforum Production Bible:
http://www.dubstepforum.com/viewtopic.php?f=8&t=159713

DogsOnAcid Forum Help (The Grid):
http://www.dogsonacid.com/forumdisplay.php?f=4

BoyInABand Forum:
http://www.boyinaband.com/forum/index.php

Funtcase MasterClass:
http://vimeo.com/16584737
http://vimeo.com/16585575


My links and contacts:
Soundcloud-
http://www.soundcloud.com/malleusdub
Facebook-
http://www.facebook.com/malleusdub

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Uploader Comments (MalleusDUB)

  • what is the tutorial he is talking about at around 1:50?

  • @TehTr0nik Check the description

  • Hi Malleus,

    You're extremely helpful, really appreciate it, I just need help with one thing:

    When you're using this style of drum set up, how would you program all the drums hits into one Note Track in the Sequencer? I just can't figure it out!

    Thanks!

  • @mretutitsorp Each drum kit piece should be assigned to its own pad in the kongs. 1st pad = kicks (layer all kick samples by putting multiple kicks on pad 1) 2nd pad = snare, etc. Then goto the sequencer and open the drum combinator and starting with C1 on the midi keys you can program the drums via piano roll. Keep in mind the kong's are replaceable by a redrum if you prefer to use the drum sequencer in the redrum to draw out the notation.

  • Hey man, absolutely awesome tutorial you have here. I just got one quick question.

    I produce more hip hop, downtempo music, but this setup seems great for laying out a track. I personally like to record my drums live using my MPD26 so it would be a lot more convenient to have my drum samples in one instance of Kong. I have read your other responses but I am still confused on how I would set up something similar to this with one kong. I am also open to other suggestions you have! Thanks!

  • @lowerfifth Well if you flip the rack around with the tab key you can route the audio outs of the kong to separate process chains. Then flip it back to the front and select which drum output you'd like each pad to go to by changing it from "Master FX" to whichever you've set up (at the bottom of the Kong) However that limits you to 7 different processes. I've never used a drum controller before but I'm sure there's a way to use this set up, I just don't know it.

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  • @MalleusDUB

    ah :D im so dumb sometimes, thanks!

  • Thanks for  uploading this, it was really helpful =)

  • The troll you made fun of must have disliked this LOL

  • @wse33 Thats what I was saying in my last response. A Kong has 7 different audio outs. Flip the rack around and on the right side of the Kong there are the audio outs that you can wire to their own separate channels. When you flip the rack back around at the bottom of the Kong you just change the "Master FX" Drum output to the channel you've run it to. Hopefully that makes sense. Its hard to explain via text.

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