Tutoriel Texture Mix avec LuxRender 0.8

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Uploaded by on Jun 21, 2011

Comment appliquer une texture Mix avec LuxRender, pour créer un logo doré sur du verre avec un masque.

Category:

Film & Animation

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Standard YouTube License

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Uploader Comments (pbrn2004)

  • Thank you for your message!

    The white logo is not transparent, it's the black!

    In the Mix Material, the material of glass must be applied in Material 2....

    Like this -->> luxrender -->wiki-->Mix Material

  • Comment peut on rajouter de la spécularité à la texture Or svp ?

  • @temudjin1155

    Il faut utiliser une Texture Shiny Métal à la place de Métal et paramétrer le material au niveau des spéculaires.

    La texture Métal>Gold est prédéfinie. Il faut jouer et bien placer la lampe ou les plans émetteurs !

    difficile de répondre ici. Il y a tellement de possibilités.

    Mais plus de possibilités ici : pbrn3d

    @++

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All Comments (6)

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  • can u also create a model from scratch here?

  • Thanks a lot for this lesson. It's really good tutorial but I can't get the white logo color as transparent. Did I miss something? What do I need to check to get that result? You can put your answer in French (simple French) ;) Thanks.

  • @pbrn2004 Cette réponse me satisfait déjà beaucoup ! Merci pour tout :)

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