Unnamed RPG Maker 2000 ABS/CMS/CSS Test

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Uploaded by on Jul 6, 2008

This is a video of my current RPG Maker 2000 (yes, I know, horribly outdated) game, of which there is no title.

(There is another video with actual gameplay here; http://www.youtube.com/watch?v=heIr8zu5-HA )

(And a description of how I did the things shown here; http://richinnovations.com/rm2k/ )

I show off the custom menu system, then use some Magic, and the weapon of choice for the protagonist (a chakram) to get rid of the many baddies floating around. I find a wandering Merchant who sells me some better stuff, and I wipe the rest of the enemies off the planet (or cave, I suppose!).

Key features to notice:
- Wow, omg, Enemy AI? Yes.
- Custom level system, which has no max level, and EXP needed for the next level is calculated, and not preset.
- Custom ability system (SP) that lets YOU customize your character.
- Custom Menu System, that allows you to hold up to 20 different items.
- Custom Magic/Item use system that lets you equip Magic/Items, and use them on the fly with the menu button.
- Targetting zone for using Magic.
- Little enemy HP bar in the corner that changes based on which enemy you attacked last.



Music used for the area was requested to download and is available here: http://richinnovations.com/rm2k/lc.zip

Category:

Gaming

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License:

Standard YouTube License

  • likes, 3 dislikes

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Uploader Comments (furdabip)

  • omg, i love this music... to said @furadip doesn't want to share it with us <_<

    i'll have to wait, till the game comes out (if so) ^^'

  • @9snaker

    Hey, yeah, sorry I forgot about uploading it for you forever ago. I put a link to where you can download it in the description, just for you.

  • @furdabip

    hmmm, now thinking about it

    i see the name of the track is "limestone cavern"

    is it self composed?

    and btw. what's about your game? is it still on work? ;D

    greets and thanks

    9snaker

  • @9snaker

    No, it's not composed by me. I lack any musical talent. I just renamed all the songs I used to the areas I used them. The composer and stuff should remain in the MIDI info if you view it in a MIDI editor, I believe.

    As for the game, I haven't worked on it in forever. I started in on a menu and system change that I left half-done, rendering the game unplayable, otherwise I'd probably release what I had as a "demo."

  • would you please do even a brief tutorial on the  way you got him to fire and stuff ive been trying for weeks

  • @kalzorath

    I finally wrote something to quell people constantly asking about it. Look in the description for where to find it.

see all

All Comments (83)

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  • Hm, the graps sux, but the game looks cool man! its different, idk...

  • How in the devil did you make this? Looks like some serious coding.

  • @furdabip

    good to know that with the "MIDI editor"

    i remembered that i could read such info on PSP, but i've never thought of a solution to do that on PC, which would be awesome

    said with that what (yet) happened to the game, me and i believe others were looking forward, if you'd work on it again ^^

  • @furdabip

    lol, wow!

    thank you!

    that track is AWESOME

    mind if i'd use that in my game? ;D

  • very nice video and good work on that project....Very nice!!!!!

  • @furdabip

    could you say us the website where you got the midi track file? i cant get it out of my head

    or could you at least upload it somewhere and post the link? thanks

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