Exploring a Mandelbulb in Autodesk Maya 2013
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Published on Jun 30, 2012
This is a fractal animation of a mandelbulb created using fluid effects in Autodesk Maya 2013. It took 12 hours to render this 16 second mandelbulb fractal animation using an 8 core Mac Pro.
For more information on creating fractals in Maya 2013 check out my blog post:
http://www.andrewhazelden.com/blog/20...
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Uploader Comments (Andrew Hazelden)
TwoBitColorPencil 5 months ago
How does creating a mandelbulb and other 3D fractals compare in Maya and in open source software such as Madelbulb 3D? Is one better/more suited for it than the other?
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Andrew Hazelden 5 months ago
If you create a volumetric fractal in either Maya or Mandelbulber you should be prepared for long render times.
At the moment Mandelbulber has the ability to render higher resolution 3D fractal geometry than Maya. Also, Mandelbulber has a large base of users who have experience using the fractal tools. The only downside I have experienced with Mandelbulber is the very rudimentary camera animation tools.
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Andrew Hazelden 5 months ago
Maya's new volumetric fractal system only supports rendering fractals with Fluid Effects and the Maya Software Renderer. This means you can't render a shape like a mandelbox with Mental Ray unless you convert the geometry into polygons which takes a long time and uses quite a bit of memory. Maya has a nice animation environment that makes it easier to create dynamic camera fly-throughs.
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marty galinskas 8 months ago
please tell me how u did this. i need to do this for a math project and i cant find any sort of code or anything to create something like this.
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Andrew Hazelden 8 months ago
@marty1091 This fractal was rendered in Autodesk Maya 2013. I added a link in the description for a tutorial I wrote on creating 3D fractals in Maya.
If you are looking for a fun open source 3D fractal program I really like "mandelbulber".
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All Comments (6)