This is one of my Low down and dirty tutorials on the process of taking an object from Maya 2011 to ZBrush and back again. I don't get into modeling or other details, this tutorial is just focus on the round trip between both programs.
You can go to Pixulogic.com and Autodesk.com for information about both software packages.
of course. I really appreciate my subscribers and want to teach them everything I can. 3D, meditation, martial arts, drawing, programming, and many other subjects. So, I'll honor your request for my next video. Please share and pass it on to other viewers.
masx 2 months ago