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almost exploding head

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Uploaded by on Jan 17, 2010

tried to use blender explode to blow this 3d scan up... didn't work too well... too many polygons? not enough particles? i'm really not certain.... it is what it is...

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Uploader Comments (ajohndough)

  • @thekingofthevikings - great call man - i'm getting the next sequence running, now the trouble is getting anything to render? the faces are moving too fast you think? am going to try slowing it down a lot... thank you for your help!

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  • You might want to try turning your particle visualization to none, using half as many particles, start time: 1, end time: 2, life: 250. Make sure your "render emitter" button is checked. Probably turn your starting velocity down a bit too.

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