Death Leveling Ice Elementals

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
21,025
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Mar 27, 2007

This is a shortened version of death leveling ice elementals, I left some parts in there to partially show you how to do it. (NOTE: this process takes anywhere from 1-2 hours to set up)

Category:

Entertainment

Tags:

License:

Standard YouTube License

Link to this comment:

Share to:

Uploader Comments (KumquatDMS)

  • can anyone tell me were to get a cam. or website cuz i wana make a gw vid.?any help?

  • FRAPS is a good program, that's what I use.

  • what lvl were you when you posted this cuz im lvl 8 & they dont folo very far but i still pull them.....the best i got was 3. so i just death leveled the 3 =(

  • I was level 16

Top Comments

  • i just want to grab your party box and make it smaller

  • disappointed with that comment gderock. Considering he took the time to show an alternative way to level up. Next time appreciate people's hard work. This is why I don't waste my time with tutorials or guides anymore.

    AND YES IT DOES WORK, I have tested it. It actually works better than char death leveling in my opinion.

see all

All Comments (53)

Sign In or Sign Up now to post a comment!
  • So each one needs to kill you once and they'll stay at that place where you killed them without going away?

  • @vanthok

    In order to properly distribute EXP between enemies, you have to die to each of them before you begin death leveling, that way you start with a "clean slate." Monsters gain 2x exp, and the level difference helps a lot.

    I think I might do this for my last level for Doa

  • hmm 21ice elementals vs 1 academy monk.

    monk managed to kill 3 ice elementals too bad i can only deathlevel 19 of them now?

    21-3 = 18 .??

  • my quesiton is how was the xp distributed, I assume that the ice elementals leveled up fairly quick to a decent level because of the xp they acquire from the level difference is much much higher so accelerated. then around lvl closer it would slow down, so not much difference vrs char, bu as char only 1 group gets the bulk amount of xp, while the other groups share the rest, hence high lvl's and low lvl's.. I'm guessing the AI works the same... looks fun I might give it a go :)

  • 1) great job making this vid, its hard but after all those charr they look lovely.

    2) to the elementalists wanting to use firestorm to kill them, monsters only give xp when youre alive, so if you die before them you get no xp.

  • Interesting method, but I think charr stacking wins out. You can set up about half as much charr as elementals in 1/3 to 1/6 (20 minutes) of the time you described (1-2 hours). True, you'll only get half the xp per run, but the elemental method (at one hour) only gets you roughly 2/3 the amount as three charr runs.

    I'm not putting that method down, but I just go with what I think is more efficient.

  • kewl vid, got 15 war atm. going for ldoa =D

  • so when i do all this shit *cough* i ment good shit i just w8?

  • @ taggart1190

    Maybe mastering the instrument, but compositional skills have nothing to do with mastery of an instrument. And I laughed out loud when I read "classic rock" takes years to master. Ahahahahaha. If it's so easy, make a song like that in an afternoon. I'm sure you'll find you can't do anything nearly at that level.

Loading...

Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more