Shenmue Retrospective Part 3

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Uploaded by on Oct 2, 2011

Welcome to Part 3 of 4 of my Shenmue Retrospective series. In this Episode i will talk about Shenmue 3, Shenmue online, some more about yu suzuki, and end things with Shenmue town.

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Uploader Comments (davidhass3lh0ff)

  • 4:15

  • @NarutofightsHD1 the song is called sadness and hope 

  • Song

  • @NarutofightsHD1 do u mean the 2nd bit of music? give me the time code when it starts that will make it a lot easy

  • I forgot the name of the 2nd ost what is it?

  • @NarutofightsHD1 do you mean soundtrack or song ?

Top Comments

  • i have waited so many fuckin years for this iam getting tired of waitiing and loosing hope thumps up if you agree

  • You're a great researcher and the video seems well put together.

    But for God's sake get someone to do the voice work for you. I could barely understand what you were saying half the time.

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All Comments (83)

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  • Thanks and any news on a digital release for psn/xbl or shenmue 3

  • The second one you use in the video

  • Disc 4 of Shenmue II indeed felt very out of place, I too think it was intended to be the beginning of Shenmue III, but I believe Yu Suzuki only made that decision upon the cancellation of the Dreamcast. I also think that Shenmue II wasn't supposed to push the DC as hard as it did, the machine really has trouble handling crowded areas of the game. a decision that stems from the same circumstances?

    Anyways, sorry for the late comment, I didn't realize you had these parts up yet. >.<

  • What should have been done:

    Sega should have ported Shenmue 1 and 2 to XBox, PS2, and Gamecube (the deal with MS was a huge mistake by Sega, who seemed to be making exclusivity deals for a quick buck post-Dreamcast).

    Even if they could not make a new Shenmue game, they could have made spin-offs to sustain and maybe raise brand awareness, such as a Ren game on the DS, and including Shenmue character costumes in Virtua Fighter.

    Also, it staggers me that there has been no Shenmue artbook.

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