This short tutorial explains how to setup a Diffuse texture with the Specular map stored in the Alpha channel. Using Photoshop, And the Crytif plugin.
It saves 1/4 memory while increasing file size by half, however this will also save on drawcalls per operation.
Ha great tutorial :) I understood what you did there by watching the video but unfortunatly the sounds was mighty low for me :(
Thundercross101 7 months ago