Second Life Mesh 1st Upload test HD
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Uploader Comments (Kikuchi81)
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All Comments (28)
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Got enough L lol
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Anyone know if Blender 2.61 will be able to upload mesh onto Second Life? (What plug-ins would I need, I believe I got the plug-in with Python already downloaded but whenever I try to upload, I can't find the file :| )
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why is the cup like 5500 polygons.
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is it free to upload model?
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@DarksiderDarmoset Do you have to sculptify and bake the mesh before you can add texture?
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@DarksiderDarmoset sorry what do you mean can't bake it and get the uv map?
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@Kikuchi81 What if you can't bake it and get the UV map?
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@DarksiderDarmoset yes, you can see the baked texture at 7:00
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I'm using Blender 2.5 .Using the UV map was a pain, So I colored the vertex in paint, and enabled Vertex color paint. I rendered my build and it was colored. When I go into upload mesh mode in SL, I select show texture, however, what I textured only shows up gray...
RagingPheonix 6 months ago
@RagingPheonix I don't think you can do vertex color paint, the correct way is to unwrap, associate a new image to the uvmap (which can either be painted straight out or baked having set materials/textures), then save the baked image on the hard disk. At this point the collada exporter should link the image for the upload window in SL. At least, that's the way it works for 2.4x, not sure about the 2.5x collada exporter.
Kikuchi81 6 months ago