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Blender multiplayer game networking test

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Uploaded by on Jul 20, 2009

http://mikepan.com/
Using Python cPickle and Socket. Currently this is a peer to peer, symmetrical implementation, each player would 'trade' data with its peer.

Source code: http://blenderartists.org/forum/showthread.php?t=161961

Category:

Science & Technology

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License:

Standard YouTube License

  • likes, 2 dislikes

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Uploader Comments (mpan3)

  • Can you explain me plz

  • please check the video description on the top right.

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All Comments (30)

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  • @MrDavidpetric maby he dosnt like it?

  • how do you apply the python script

  • OMFG, I HAS SAME COMPUTER :D... XPS ftw

  • @mpan3 The link doesn't work

  • wowwwwwwwwwwwwww  tutorialllll

  • please make tutorials :) !!!

  • Can you make a Tutorial on Englis? Pleas.. :)

  • can you only move it on 1 computer, just a 1 way thing or is it both sides can move the cube?

  • :O

    WOW

  • I am desperate to have this blend file. I have been trying for 2 weeks to get a successful network script for what you accomplished on this video.

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