Mass Raven / Mass Marine build [TvZ] Part 2/2

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Uploaded by on Nov 23, 2010

This video describes an effective build order against zerg by teching heavily into Ravens. Its not as effective against Terran or Protoss due to early aggression being a good counter for this build.

Just as a note: I am a gold player and these videos are just to give some advice for players in any league. This strategy seems to work even in diamond if executed properly.
I did not create this build, See the original thread here.
http://eu.battle.net/sc2/en/forum/topic/708342118

Finally, sorry for the bad sound quality, my microphone sensitivity was too high. Try lowering your volume if it sounds too echoy.

Geis Archrion

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Uploader Comments (Arksimon2k)

  • do you still.... do this build????

  • @TheMrEpicshroom Not really, but might be more viable now that Seeker Missile is faster.

  • Ive been wanting to try this build, have had the idea for a long while. Your marines would of done fine vs the muta with a plus 1 and stim.

  • @phys1c Oh yeah, I slacked on my marine upgrades. I was pretty slow in my production in this game, i definately should have had stim at least.

  • you cant fungal growth air units anymore since the last patch. ..but good video.

  • @hansbo11 Yeah I know :) Its good news for this build.

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This video is a response to Mass Raven / Mass Marine build [TvZ] Part 1/2
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All Comments (10)

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  • if he goes roach u are screwed

  • i was in a 4v4 up against 2 mass muta armies, raped them over and over, before the enemy brought in ALOT of terran mech and toss ALOT of stalkers

  • @inev3rm1nd I also use a raven banshee build, but I attack around 6 min mark with 2 banshees 1 raven with 1 raven and 1 banshee coming as reinforcement from my base. They,ll usually have 2 spores/hatch, place your pdd and you can either kill drones, 1 hatcherie, or the tech buildings or even finish the game right there. Then i go raven vikings banshee with bcs later on. Rarely lose with that vs zerg since most of them fast expend and your wall is usually too tough for them. ^^

  • i execute this build sometimes against fast expanding zergs (diamond 3k), and i can tell you for sure that you are FAR to late with your ravens. you should have 4-5 ravens + 1 banshee around 11-12min mark and attack.

    much more barracks needed as well, and constant pressure with marines, even if they get smashed by banelings.

    the thing is, if you let have zerg so much space to makro up his game, he can simply outnumber ur force and smash ur base, without bothering ur raven harass at all.

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