In the fourth and final part of the game entitled "The Road Less Traveled" we learn more about the main character as well as get to explore... the road less traveled. We see the somewhat anti-climactic ending and then the credits roll. A decent game that I'd like to see its mechanics evolve into a bigger project next time. Now that we know all the special screen gestures we can go back and collect the rest of the times if wanted. Perhaps another time, I'm off to more projects! Until next time!
Steam Summary: "Trauma tells a story of a young woman who survives a car accident. Recovering at the hospital, she has dreams that shed light on different aspects of her identity - such as the way she deals with the loss of her parents. TRAUMA lets you experience those dreams in an interactive way, reminiscent of Point-and-Click Adventure Games. It builds upon this established formula by introducing a gesture-based interface, real-time 3D technology for dynamic level layouts, unique photographic visuals and a level design philosophy that focuses on creating a rich experience rather than an elaborate puzzle challenge. Combined with the unconventional story, it is aimed to be a compact and deep game for a literate and mature audience."
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