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Ghostbusters for the Apple II

Highretrogamelord89 Highretrogamelord89·2,348 videos
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Uploaded on Dec 23, 2010

Came also out for:

Amstrad CPC
Atari 2600
Atari 8-bit
Commodore 64
MSX
NES
PC Booter
SEGA Master System
ZX Spectrum


Game description:

Based on the movie of the same name, the Ghostbusters are the ones to call who will "bust" any ghost hauntings. It does this through the use of nuclear accelerated "proton packs" and traps, whereby the ghosts can be captured and transferred to a secure storage facility. However New York City has suddenly become a very haunted place, and the number of ghosts has suddenly increased. The Ghostbusters must reduce the paranormal (PK) level in the city, representing ghost power, before the Temple of Zuul awakens and ressurects an evil goddess, Gozer.

Ghostbusters is an action game that combines an overhead view and a side-view. From Ghostbusters HQ, the player must monitor the map of New York City for "ghost alarms" as well as casual spirits, and plot a route to the alarmed area. The player then controls the Ghostbuster vehicle as it drives through traffic. Here, the player is able to capture casual ghosts on the way if they are en route. Once at the location, the game switches to a side-view. Two of the ghostbusters will take position and activate their proton beams and toss a trap to the ground. The player will attempt to maneuver the ghost(s) over the placed trap. Once activated, the trap attempts to capture any ghosts directly above it. Successful capture will earn the player money, which can then be used to purchase new Ghostbusters vehicles and new modifications for the vehicle. Unsuccessful capture will see the ghost fly away.

As the game progresses, the PK energy of the city increases. Ghostbusters must keep it under critical levels by being constantly successful at ghost captures. Eventually the Temple of Zuul will activate, and if the PK levels are still manageable, the Ghostbusters can venture there for a final showdown with Gozer.


What I think:

Repetitive, but I like it anyways.

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    Standard YouTube License

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Uploader Comments (Highretrogamelord89)

  • MightyTallestZim82

    I loved the C64 version so much as a kid XD

    · 4

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  • Highretrogamelord89

    IF THERE'S SOMETHING STRANGE

    IN YOUR NEIGHBOURHOOD

    WHO YOU GONNA CALL?

    MIGHTYTALLESTZIM82 !

    ·

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    in reply to MightyTallestZim82 (Show the comment)
  • MightyTallestZim82

    But I'm afraid of toasts.

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  • Highretrogamelord89

    For real? o.O

    By the way, Lorfarius has uploaded a video to the C64 version.

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  • Lorfarius

    Think I prefer the C64 version. Amazing just how good the C64 sound chip was.

    ·

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  • Highretrogamelord89

    Yeah, it's probably the best out of all of them.

    I say probably because I haven't played every version yet. :P

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Top Comments

  • haleyastronomer

    I used to play the C64 version all the time. Hell of a lot better than the NES version.

    · 3

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All Comments (15)

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  • Keldroc

    Don't really know how to play, I see. It's cool, when I was a kid I got this with no instructions and it took me two years to figure out how to beat it.

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  • Jared Johnson

    Oh man, I loved this game growing up! I still remember the sweaty palms from trying to run by Stay Puft at the end.

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  • cainster

    if it was the real new york the ghostbusters would get stuck in traffic while the PK energy level of the city reached the millions

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  • Elite244

    This game was horrid. admit it

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  • BradTheProducer

    I used to spend hours playing this on my Apple, despite having no real idea what I was doing.

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  • Lemmy556

    Looks fine like many other version of this game.Much better than NES port

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