Commodore Plus/4 - Threeve Demo
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All Comments (9)
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Commodore should have done this machine with a 16bit SID, 16 sprites, backwards compatible with the c64. We wouldn't have crap mechs like apple or microsoft nowadays.
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Genius! yes yes yes!!!
Plus 4 lives!!
Amazing demo, amazing colour pallete on the Plus4. Great machine, code and demo!!
Got to run this on my real Plus4 now! .. (lol I also have Atari ST!)
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Excellent work guys!
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@vizimajac Actually the Plus/4 CPU also shares cycles with the video chip while the raster is in the display area (opposed to border / vblank). So bottom line the machine isn't much faster than a C64. "4 colors and 2 tunes at the same time" from the description means: max 4 simultaneous colors in a 4x8 pixel segment, 2 of them can change each segment; sound is only 2 channels sharing a 3 Bit volume, two fixed waveforms (square and "noise", the latter only available on one channel).
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Cool drum' n bass music... this is 100% Plus/4 power !!!!
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*Amazing* sound! TED only bleeped back when I had a Plussy :(
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Wow, I can't believe it. It looks like an Atari ST demo. It's a shame it has taken 25 years to show what this machine can really do.
Just for the correct video info: the C64 also had 64KB, but CPU ran at 1MHz (the system bus at 2MHz, and CPU and VIC with 16 colors shared on it). Compared to this, the Plus/4's CPU ran at a real 2MHz, and had a 120-color palette, but no sprites. Both machines had limited graphics capabilities by default (use of only a few colors at neighbouring pixels).
vizimajac 1 year ago 4
nice!!!!!!!
amigamagic 2 years ago 3