NiGHTS: Christmas Reverie (a Christmas NiGHTS fangame)

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Uploaded by on Nov 27, 2010

This is a gameplay video of my latest fangame, NiGHTS:Christmas Reverie. It is based on my previous fangame (NiGHTS: Lost Reverie, http://www.youtube.com/watch?v=T3b6QsvlzP8 ), and inspired by Christmas NiGHTS.

The video shows several gameplay modes: Normal Dream, Christmas Dream, Chase Mission, Battle, Race, and Sonic mode. There are more modes in the game, including 2-Players Battle and Race in split screen.

You can download the game here:
http://www.sendspace.com/file/8pn9lh

For more information:
http://board.sonicstadium.org/topic/5430-game-a-nights-fangame-complete/page_...
http://forums.sega.com/showthread.php?339318-A-NiGHTS-fangame&p=6359571&a...

NiGHTS and Sonic belong to SEGA.

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Gaming

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Standard YouTube License

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Uploader Comments (Kentilan)

  • How the.... What the? I should really stop taking these breaks from NiGHTS.

    This stuff is awesome!

    My only problem is that I have sound errors on this game, but it plays pretty awesome!

  • @SADXhacker Thanks for your comment :) What kind of sound errors do you have?

  • @Kentilan The sound messes up when multiple sounds are played at the same time. All of the sounds stutter very bad.

  • @SADXhacker Well, that's strange... I don't know where that could come from.

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All Comments (20)

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  • @MrOnyxWolf Well I've never heard of it, but I guess it could be nice. I don't think you need to ask my opinion though :)

  • @Kentilan You know, I really want to create a NiGHTS model that can be used in MMD or MikuMikuDance. It's a 3-D program that you don't need to install. What do you think?

  • Downloading it right now- can't wait to play! ^_^ Never played the original, so this is the closest I'm ever gonna get. ^^; Thnx for making this! ^^

    -LUCiD

  • @Kentilan Very impressive! I'm going to download it now. You should totally get a job at SEGA and make NiGHTS for the 3DS!

  • @pHr33kAcHu Thanks :) It is coded from the ground up, entirely written in C.

  • Impressive! Is this coded from the ground up, or is it something like UNITY? Hella nice work whatever it is!

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