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40K Intro - Basic 5th Edition Rules - Series 2 Part 5 - Basic Assault Phase 2

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Uploaded by on Jan 3, 2009

The assault phase often stumps the new and vetern 40K player alike. This is part 2 of the most basic assault phase to get you started on the path to understanding more complicated assault situations.

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Uploader Comments (doremicom)

  • thanks alot for all your videos. they have helped me greatly. much appreciated! :-)

  • @bluetoaster05 you are welcome.  Thank you for the comment.

  • what about the and they shall know no fear ability doesnt that make it so it is an automatic moral win?

  • @mattmattduck No, that rule is there so that when the Space Marines fall back, they can recover without taking a morale test there. I have a video that goes deep into when They Shall Know No Fear doesn't work (part of the title is rules you get wrong).

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  • Right bear with me a mo .... power weapons = no armour saze but invul save if got one... With double strength isn't it instent kill? I still don't get way he had only 2 not 3 attacks is it because he has a power weapon?

  • I always get confused to what happens after the assault, in the video the white marine won the leadership test so he's locked in combat for the next round..right?

    well, what if he fails..he just falls back 2D6" and the black marine wont have a say about it?

    also if a unit is locked in combat ..in the second round does it get +1 attack cause it has initiated the assault in the previous round, or not now it is already in combat?

  • Initiative is only used to determine attack order during the assault phase. Hope that answers your questions.

  • @doremicom i do have a question. i playied with my IG vs Tyranids, and my inisitiv is 3 vs gensteelers who have betwin 6-8 in Inisitive, but even during my assult phase does the tyranides attack first? or this rule only aplaies when they are already in close combat on there second turn? i hope you understand me.

  • 2 base attacks for the vet sarg +1 for assaulting

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