MESHup - cisko's mesh world - puppets - part one - by ciskovan
Uploader Comments (ciskovan)
All Comments (14)
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So with Mesh you can only make Old Fat Guys with scary voices? That doesn't seem like an improvement :-). what happens to all the clothes, skins and shapes we have purchased? Are they all of a sudden going to be unusable? How does Mesh affect our previous purchases. Maybe do a test along those lines? Old clothes on a Mesh avatar?
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Please teach how to put Vaughan in fuller detail. When it is animation, it is too early. Please make it to slow more. Japanese, please.
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So this is where you've been! eep! Time to do homework!
Love the sound and music -
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i never asked for this lololol bald werden die skelett-avatare die ich benutze so vollkommen out of time sein dass niemand mehr erkennen wird in welchem spiel ich das aufgenommen habe. eigentlich auch ganz gut. aufnahmen vom baumenu gibt es meiner meinung nach übrigens deutlich zu selten. das ist immerhin das beste am sl. ahoi, oleê
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wow, wonderful!
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Wow, cool and scary...lol. Love the voice. :-)
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I never asked for viewer2, but mesh might make a convert out of me. *grins* Very evocative!
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Very Cool, love it , nice and edgy sci-fi thriller type presentation
So that's what you've been up to! Can you do anything with those meshes except twirl them around? Would solve all our casting problems :)
Nitwacket 1 year ago
thx all for the comments .-)
@Nitwacket - well, they need to be rigged - react with the SL puppet skeleton. all .bvh animations r working so far, but i realized that the facial expressions, speach or gesture morphs, rn't implementated yet. therefor i will wait for that option to go on further with this. will take a while, but in general its a huge step in creating better models.
i recommend to get a classic 3D program anyway, to get the most out of it, .-)
ciskovan 1 year ago