Minecraft with PureBDcraft and GLSL Shaders 2.0 with Bump Mapping Part 1

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Uploaded by on Dec 19, 2011

Minecraft video of PureBDcraft and GLSL Shaders 2.0 Parallax Occlusion Mapping.

Texture Pack:
http://bdcraft.net/

Base Parallax and Specular Maps:
http://www.minecraftforum.net/topic/841722-glsl-texture-extension-glsl-suppor...

GLSL Shaders 2.0:
http://www.minecraftforum.net/topic/120261-v100-glsl-shaders-dof-bump-mapping...
const vec3 intervalMult = vec3(0.00048828125, 0.00048828125, 0.05); // Fine for 128x128 tile size

All on my personal server. I created additional maps for clay blocks, cauldrons, enchanting table sides, rails, torches, netherstone, and dirt with grass tops.

Category:

Gaming

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License:

Standard YouTube License

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All Comments (5)

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  • @juhanitje 128x128 i belive i just downloaded it :D

  • Is that for 256x256 or 128x128?

  • Looks Good!

    

  • Very nice render! Welldone! :)

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