This is some footage from a quick platformer I made one night with a friend. We had a 5x5 tile level in the game, but noticed that when we moved outside of our specified map, there was collision. So after editing the code to render the entire screen, not just our map, we noticed something very odd.
Here you see that when I move the character, the level changes. Maybe it was the memory used by the character structure xD
I noticed this same type of thing in a platformer that I'm working on. I walked outside of the bounds of my level and there was a collision. I didn't bother trying to render it though. This is pretty funny.
johngeetar 3 weeks ago
@Taking1n1 If you had read the title you would have known.
AutomatonGames 7 months ago
@AutomatonGames it's randomly generated?
Taking1n1 7 months ago
@Taking1n1 Dude, hes not testing a crappy level, its a randomly generated code. Its pretty cool, it needs work, but it was randomly generated. Seriously, make better.
AutomatonGames 7 months ago
@AutomatonGames ok: Blue bald guy without hands or feet in a strange, obscure world with a not-so-cool background with glitchy ground and an autistic ability in jumping. (no offence)
Taking1n1 7 months ago
@Taking1n1 Make better
AutomatonGames 7 months ago
it looks like a game called "Blue bald guy in pajamas in glitchy world where things disappear".
Taking1n1 7 months ago
the fuck is that? mabye u shouldnt fuck about with little white guys and make TANKS :P
DjRoyga 2 years ago
that's fucking awesome LOL
ADeadRock 2 years ago