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What good is normal mapping textures?

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Uploaded by on Feb 14, 2008

What good are normal maps and things like displacement maps for your textures? What kind of visual eye candy does all of that work add up at the end of the night?

Part1: BEFORE
Part2: AFTER

I thought some people might be interested in this gaming gem, not that it's anything new or exciting or ground-breaking but for somebody who has spent a looong time working in Second Life this is a treat.

Flickr: http://www.flickr.com/photos/cstudio/sets/72157603910027170/

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Uploader Comments (CrystalStudio)

  • ammm.. i think without being available in high quality, such a video is a bit useless :P

  • Archival/Development Historical reasons for the game we made. I agree with you though, sorry about that.

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  • ok, im sorry. i hate the default neoaxis water.

  • Is your game or at least a demo available for download somewhere?

  • Deffanlty use normals!

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