Fate: Unlimited Codes: Archer superjump loop

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
3,493
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Jan 4, 2009

The standard Superjump Loop.
tips for this combo:
1. make sure to delay the 623B after you land, or your enemy will be too high and you will pass under him in the corner. The combo is easiest midscreen and is frequently used to move you and your opponent closer to the corner for karadbolg combos.

2. master the superjump cancel, it's awkward at first, but it's not that hard once you get the hang of it (like everything in fate).

Here's the Combo:
any combo into 623B, [superjump, hold any down, late j.B, land, delay(!) 623B] x3, then any finisher. In this combo i use 228C, 2C, back jump j.B, ABC, 236236A. Then after the combo backdash, 236236A to spend the rest of your meter on a frunting mixup & tick damage with bow.

Category:

Gaming

Tags:

License:

Standard YouTube License

  • likes, 0 dislikes

Link to this comment:

Share to:

Uploader Comments (AtTheGates)

  • @AtTheGates Oh yeah i said circle cause I'm playin on the ps2 and c is heavy attack which is circle on the ps2 but yeah I've tried this also in the arcades here in but it's a little hard for me but I'm still trying to get used to on both, it's the same notations on tekken right so I got the a b c part but I didn't know the directional pattern used so I asked so thanks again.

  • @zeroxXxguilty

    yeah i didnt understand you talked about the ps2 pad at first ^^

    actually, the tekken players use "1", "2", "3" and "4" for their attacks (1 is left punch, 2 is left kick and so on), whereas the 2d fighting game community uses the numbers for the directions - its kinda confusing ^^

  • Hey AtTheGates pls reply, how do you change from bow to sword after slashing the opponent upward? I don't know the codes so I don't know what to press and if you can can you send or pm me the codes of this game since I really don't know the meaning of the combinations in the combo's. Reply to me if you have the time dude I need to know.

  • @zeroxXxguilty

    228 means down, down up. check out your numblock, the numbers equal the motions.

    you have to jump-cancel-cancel the dragonpunch into the stance. you do down, down during the animation of the dragonpunch, and the moment it hits,, you input up+C.

  • @AtTheGates

    um, a circle would be 41236. "C" is the C button, which is the heavy attack. the arcade layout is:

    A B C

    R

    light ,medium, heavy

    reflect

see all

All Comments (7)

Sign In or Sign Up now to post a comment!
  • @AtTheGates Oh I see, it's the directional pattern of the numblock, ok i get it now it's the position of the numbers so it's easier to understand which direction to press, c is circle right. Ok dude thanks it worked but I was only able to do it once I still need to practice to perfect it.

  • dude thats insane, XD

Loading...

Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more