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Bullet flying through water cube in Blender

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Uploaded by on Oct 17, 2009

Another project made as a result of trying to help someone else find a solution. In this case, how to make fluid conform to a cube shape. This was acheived by making a cube fluid object, a cube control object and zero gravity. The control object is switched off pretty much after the first couple of frames after which the bullet flies through the fluid object.
This took absolutely AGES to render but, hey, I don't care. lol

Category:

Film & Animation

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License:

Standard YouTube License

  • likes, 6 dislikes

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Uploader Comments (dodgydavec)

  • Tutorial, I'm having trouble with water physics and a tutorial would help A LOT

  • @iReAcTzWorld What exactly are the problems you're having?

  • Internal renderer?

  • @Phygar1 Yes. Yes it is.

Top Comments

  • @wHyShOuLdIcArE898 It IS blended XD

  • but will it blend?

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All Comments (24)

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  • I'm sure the bullet woulda broken on contact with water

  • why my gravity on the domain its locked ? HELP ME !!!

  • can i have the blend file ? thank you

  • This is a great example! Well done! Better than the realflow/3ds max version of which this is a video response to.

  • can you send me the blend file ? i wanna see the setings for the wather ....please !

  • blender sucks

    pleas use cinema 4d

  • PLs tell how you moved the bullet

  • @twent4 ohhhh thanks!!

  • @SkeloPatch the water takes on the properties of the domain, so give alpha do the domain.

  • how do you make the water see-through? mines solid blue, plz help! :D

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