2nd question, other than solving the sliding on horizontal plane(x and y axis if its in BLENDER), how about on z axis which the figure might penetrate too much to the ground as he jump off and touch onto ground? thanks... i plan to have it sooner.. hope theres a reply, remind me if u don't understand my questions... thanks
Anakele20, hi ..... i was wondering, do bvh constraint solve the hand sliding part too... take an example, a figure doing a cartwheel moves which its hands touch to the ground, but its sliding too much like the foot did.
2nd question, other than solving the sliding on horizontal plane(x and y axis if its in BLENDER), how about on z axis which the figure might penetrate too much to the ground as he jump off and touch onto ground? thanks... i plan to have it sooner.. hope theres a reply, remind me if u don't understand my questions... thanks
ka06059 1 year ago
Anakele20, hi ..... i was wondering, do bvh constraint solve the hand sliding part too... take an example, a figure doing a cartwheel moves which its hands touch to the ground, but its sliding too much like the foot did.
ka06059 1 year ago
great videos
sorlak13 1 year ago