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Published on Feb 29, 2012
March 5th 2012, San Francisco, CA - Reallusion's iClone Animation Pipeline includes three products for game developers to import, characterize, animate and export their assets to game engines using iClone5, Mocap Plugin & 3DXchange5. The iClone Animation Pipeline is on exhibition during the 2012 Game Developer's Conference, San Francisco March 7th-9th booth# 2137. Visit Reallusion at GDC and experience a total real-time solution for characters, motion and content creation for games.