Sonic Omega In - Game 2
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All Comments (81)
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Can you pm me the engine?
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It's not really scrapped, it's more or less on the back burner until I've better learned Game Maker.
"lol, what's THAT suppost to mean?"
LAWL, I JUST got that dual meaning. *facepalms*
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"Eggman kidnaps Amy without Sonic knowing it"
lol, what's THAT supposed to mean?
Also, was this game scraped?
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wai-wai-wai-wai-wait
how the hell did sonic become back to life?
narutouzumaki556 1 year ago
This is explained in the storyboard video... But, please be aware that this was made over 3 years ago. :P
ClassicTeam 1 year ago
but it still says sonic returns from the dead
narutouzumaki556 1 year ago
Exactly, similar to the way Knuckles does in the Sonic Archie comic. :P
in this case, A Magical Sage who controls the Death Zone sends him back to real life. or some crazy stuff like that. It's been years. XD
ClassicTeam 1 year ago
Yeah, levels are rather bland, but architecture is very sophisticated, i think.
But don't niggle everyone with too much wall jump shenanigans.
I can't believe that you did this in gamemaker, or is there a way to transfer the sonic physics etc into it? because all animations fit so exactly and all. I imagine if you try to redo Sonic in some Game Developer software the result feels a lot different from the original. hope you get what I'm saying.
8517812 2 years ago
This game was make 3 or so years ago, I understand the Sonic Level structure now, but proof of that will have to wait.
Had to use wall Jump to keep the levels a little interesting. XP
As long as you know the scripting your working with (on both sides of the spectrum) and the one your porting over to is capable to handling the same actions, you should be able to port over. As said before, I didn't make this engine, I only modified it.
ClassicTeam 2 years ago