3D Rad Test

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Uploaded by on Oct 23, 2009

This is a small test I did in order to get aquainted with 3D Rads workflow. A simple menu and a one lap test run. I chopped off the loading time in between scenes, for time and file size's sake. :)

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Uploader Comments (weapon121)

  • I Really want to make games with this, but the fact that you have to buy more packs to actually start making a good game annoys me. Is there a loophole around this?

  • @racerkid6980 You dont have to buy any packs or anything! ;) All you have to do is donate $5 to get the latest release, if not, you can download the latest "Free" one ;)

  • Nice! How did u get the camera view to keep changing like that once the race was over?

  • @MetallicDoom16 I had a couple of hidden skinmeshes in certain parts of the terrain, once the game finished, they were activated and every time the car "Touched" a specific one, it would activate a specific camera :)

  • very good video

  • @3DRadHelp Thx! I also made a pinball game that can be seen in my videos ;)

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All Comments (47)

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  • Hey, does anybody know where I can find a good tutorial on how to use 3D Rad?

  • @racerkid6980 Ummm, do something like this:

    Get google sketchup

    Create 3D model, like a sign and export

    Create a car in 3DRad

    Event on contact, to change the sign from static to dynamic rigidbody on contact

    You just made a car able to run over a sign, done in 5 minutes...

  • how do you get sound into your game?

  • Cool! Can u give a tutorial??

  • How do you get the timer working for lap time?

    Also I think you should either get rid of that number (speed) or scale it up because a top speed of 35 inst very impressive.

  • HOW YOU DO FOR MAKE MENU FOR MY 3D RAD GAME???

  • @weapon121 oh cool

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