Zbrush and SyrINJ

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Uploaded by on Apr 26, 2010

Use Zbrush to make a morph and SyrINJ to create an INJ/REM pose.
Working on Victoria 4 from daz3d.com .



SyrINJ available at
http://www.daz3d.com/i/3d-models/-/syrinj?item=5818&_m=d

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Howto & Style

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Standard YouTube License

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Uploader Comments (corinthianscori)

  • Thanks for the great tutorials Corinthian, (nice fair price on this tool too Dodger) One question comes to mind: What if you wish to create a morph injection that crosses over the separate objects that comprise Victoria's anatomy? Say you wanted a fish-like back fin that started at the top of her brow and continued back over her head and down her spine? How could you maintain her individual head and body objects?

  • @djmikio Oh. Sorry, I forgot to mention that SyrINJ doesn't care about the seams in any character's mesh, including V4. When you use SyrINJ, it'll make your new morph exist in each body part as well - if necessary. Also, SyrINJ allows you to choose which body part to tie your morph to. Good question!

  • Then unhide everything and blur the mask, then reselect the part you're working in so you can zoom all the way in, but leave the eyes and a bit of the masked off area visible. This way you can play with the area around the eyes without making the eyeballs stop fitting, if you know what I mean.

  • @theedodger Working through some morphs doing this now. Once I get a newer laptop I'll be able to have Zbrush NOT crash when I Subtool>GroupSplit V4! Saved her out after the split anyway but you know what I mean!

  • Kewl! Nice to see it getting use!

    Oh, BTW: "SyrINJ" id pronounces like "syringe" (as in a hypodermic needle -- something that makes injections happen)

  • @theedodger

    O..O OHHHHH...duh! I feel stupid! I didn't even see the "Syringe" in the SyrINJ!! NOW it's obvious! Embarrassing!

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  • Heh. No worries. BTW, some other things you can do with ZBrush that sometimes make things easier (especially when you're doing stuff around the eyes: Hide all but the parts you want to work with, then ctrl-click what's visible and hit "f" to zoom to frame (fit the whole thing in) and mask off everything else.

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