Tyranid Tactics: Useless Units 1/3 "Pyrovores"
Uploader Comments (GregBurke7759)
All Comments (39)
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@BlueCometGamer though i like the idea of using devilgaunts, its just not cost effective in my games, and the spores dont usually scatter far so far in my games and if they do scatter out of range of my target they always end up near another
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@GlitchyFinnigan His "Useless units" has some good points. If your spore scatters far enough away; guess what, Bolter/shuri/flashlights will destroy them fast. They're too expensive to just serve as a delay tactic when for 150 points you could field a brood of 15 Devilgants and force initiative tests on wounds. Mount em in a spore if you want. Far more useful units exist.
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You take them for the Heavy Flamer, they are a great unit if used correctly... but they are basically a 1 time use, Drop Pod, shoot 3 Heavy flamers and let something charge you and take extra wounds.
If you need to get a unit off an objective, they can do it. To bad its an elite, thats its only down fall. If it was a troop or even a Heavy then it be worth taking.
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Slow guy who haves 12range.... its so dum
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Great advise for the competitive players, my only complaint is that you should find more then just a small handful of pictures. It gets really hard to keep interest after seeing the same paint job so many times.
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nice vid.
i use often the pyrovoore and i think is a good unit, but this video make a good panoramic of their weak point.
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Terminators are initiative 4 when it comes to initiative tests. Its only their attacks with power fists that initiative 1.
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ADVISE, use fucking spore pods retards
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i cam see this unit working very well in cities of death
Acid blood does not ignore invulnerable saves. It would have to say so explicitly in the rules, but it doesn't. Also a model with a powerfist or something similar still amkes initiative checks at their regular intiative. The I 1 only counts for attacks made with that weapon, nothing else.
On top of that acid blood cannot cause more wounds to the enemy than the model had in the first place (according to faq)
So yeah they are not that good.
eddiminus 9 months ago
@eddiminus "It would have to say so explicitly in the rules, but it doesn't."
There are mutli Rule such as Getting cut down, That stat no saves allowed and Some of them Ignore all armor saves.
GregBurke7759 9 months ago
@eddiminus they FAQ the wound thing...lame..Now there is absolutely no reason to them EVER
GregBurke7759 1 month ago