Jules Urbach explains OTOY's real-time graphics rendering
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Uploaded on Jul 9, 2008
Jules Urbach explains OTOY's real-time graphics rendering
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Top Comments
patu8010 2 years ago
Basically you could play PS3 (level) games on your browser, a server rendering the 3D. There'd just be latency, FPS something like 15, and no way they could serve millions of players simultaneously.
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Sean McCracken 3 years ago
What he's saying is that he can render any thing that is 3d. GTA5, whatever. To anything that can play video, because the 3d is being rendered in realtime on a server. So any lame computer, even your phone could play GTA5.
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All Comments (8)
naughtydawgP 2 years ago
onlive...otoy...what the flip next!!!
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marcos27pr 3 years ago
inpresive but thats like redering crysis on a good PC and sending a video to a phone to be control remotly NICE BUT thos servers need mantanace can cost millions to a company it have potencial but a bit unreal just now
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