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Maya Meham unity

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Uploaded by on Jan 17, 2012

this was one of my first game levels i designed for my game class back in early 2011. of course there are errors such as enemies when duplicated sometimes will die at the same time. missing textures and guis. colliders on enemies not regestering.
there is a time when i take a double take at the platforms. i did that becuase the platforms with a line throught them creating two patterns not one have no colliders and if jumped on will cause the player to fall right through.

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