Just teasting out a model made by Phil_DDIStudios in Poser, Phil built this in ZBrush, and I said I'd see if I could get the ZB version out of that prog at a lower polycount and use normal & displacement maps to get all the detail back in, and while I was messing around I did a quick and nasty rig in P8, all he needs now is a body
Your right, I think I'll delete this and make a longer version
dalekrafa 2 years ago