This presentation was given on April 1st of 2008 to members of the Purdue Skeptics' Society. The presenter is Lee Graham, a graduate student in the School of Computer Science at Carleton University in Ottawa Canada.
(http://www.stellaralchemy.com/lee)
The presentation is entitled "Darwin's Algorithm: Building Creatures in Simulation". It begins with a brief introduction to some of the main principles underlying the sub-field of artificial intelligence called evolutionary computing (EC). EC problem-solving techniques work in a manner similar to biological evolution, with populations of digital 'organisms', each representing a problem solution, reproducing, mutating, and competing for survival.
As an interesting example showing what EC techniques can do, Lee describes his project which involves the evolution of virtual creature bodies and brains in a simulated physical environment. The software, called 3D Virtual Creature Evolution (3DVCE) is available on Lee's website, linked above.
[Minor Correction: Lee wishes to point out that his comment in the presentation about the lack of use of mutation in genetic programming is, in fact, in error. Mutation is fairly commonly used in genetic programming and involves swapping part of a tree structure with a randomly-generated replacement.]
very creative! honestly great presentation. The condoms comparison was just too funny
carlitocarlucho 1 year ago