Mr Grumpy facial rig

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Uploaded by on Mar 9, 2008

Facial rig using one bone for the jaw and morph targets controlled via Reaction Manager

Category:

Film & Animation

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License:

Standard YouTube License

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Uploader Comments (Goig3D)

  • bonpito, you probably have invalid morph targets, make sure they have the same amount of poligons and vertices to begin with.

  • Wow... plz make a tutorial

  • There´s a single bone for the jaw the rest are spline shapes acting on morphs via Reaction Manager; for example when the M control moves up (Z axis) the the "M" morph value increases.

    The mouth has mirrored morphs, i.e. left and right smile targets, when the control goes to the left the left morph increases, and viceversa.

    The important thing is to make complementary controls so that one moves the lips L & R and Up & Down, you just circle around the control and the lips follow the motion.

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All Comments (8)

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  • that's cool

  • cool thats so much better then the good old days when they had 2 do the equeations insted

  • Hey man, i've got a question about these morph targets. If a morph target is picked from the scene, i guess its morpheble. I 've actually two characters whos morph is not responding at all when i'm sliding values in the chanel. Can't find the reason!

  • awsome rig dude!!! but the eyes are too big! dude how can i contact you!?

  • now i understand.. thx for replay

  • lol

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