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Action Game Enemy WIP - Zbrush

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Uploaded by on Jun 8, 2011

Continuation of the video I posted of a head sculpt. The style is inspired greatly by the character design in Uncharted 1. This project was maybe a week and half of very intensive work. The model seen here is over 28 million polys.

Category:

Film & Animation

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License:

Standard YouTube License

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Uploader Comments (eedobaba7726)

  • Why not blender?

  • @Bloodcurse13

    Base meshes was modeled in Blender, but zbrush is better suited for this type of sculpting/painting work.

  • why do the texture's resolution keep changing?

  • @KiodrinTutorials

    zbrush renders a low res version of a model while you change the view.

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All Comments (9)

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  • this is very good

  • It looks great man! His armpits might be something you could work on, because it looks a bit like his ribs are sticking out of them right now. But the rest of him is really awesome! Very detailed, nice props, real bad-ass ;-) He doesn't have a whole lot of ass, but the ass he does have is criminal! :P

    Anyhow, you've been doing some great stuff in a short period of time, keep up the good work!

  • High quality stuff mate!

  • dude, AWESOME. Me liky... he looks evilll....

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