Phun water clock
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Uploader Comments (DistracticusPrime)
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All Comments (12)
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@jahildebra ruchałbym
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mine is not zoomed in but i think its becus its just a beta version of phun...but i think you are right about that
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actually 0% 100% opacity is visisble 0% is invisisble...this is version is v.4.22 beta
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Version 3.0 didn't have transparency yet. ;)
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Every time I try to create water, the sim starts lagging like crazy, and the object disappears except for a few blue specks that very very slowly fall to the ground. Does anyone know how to fix this?
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you can just set the opacity to 100%
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whats the optimal zoom level for anti-water-lag? 0.o
jahildebra 3 years ago
Read the above reply to t3hpwnagekovenant... the important thing is to zoom in as much as possible before you create the scene. That way everything is smaller, and needs less water.
DistracticusPrime 3 years ago
Sounds like you should zoom in first. The lag is because of too many particles. If you zoom in and make everything smaller scale, you won't need as much water, which means fewer particles.
DistracticusPrime 3 years ago