GroundUpEngine Development [7.6] Particle Test
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Uploader Comments (hebronsawyers)
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All Comments (20)
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great job
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Great job!
I'm still working on my .obj loader so I know all this stuff takes some work :) .
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Gotta admit it. I am jealous of you haha :D
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very nice job, to make the smoke a bit better you could try billboarding, this would also provide optimization. it is basically a 2d image that always faces the user so you rotate it to face the user and you could give it a shot.
ps. usually used in backgrounds and for non important items but i found it to work with particles.
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Nice job man, loved it.
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AWESOME NJ MAN, my dream to make something like this
MrProgrammingX 1 year ago
@MrProgrammingX Thanks!
The sky is the limit bro :)
hebronsawyers 1 year ago
nice work!
what lib do you use for the vec3 class? i could use something like that now :D.
remco138 1 year ago
@remco138 Ty!
I learnt basic Vector Math in high school, and learned to use it in the code. I brushed up on better stuff like Dot Product, Cross Product, etc.. from GyroVorbis tutorial.
( Basically )
class vec3 { float x, y, z; }
( Add Init Constuctor )
vec3(float X, float Y, float Z) { x=X; y=Y; z=Z; };
( Add Operators for Math )
e.g. vec3 operator+(float val) { return vec3(x+val, y+val, z+val); };
Bingo Bango! :)
hebronsawyers 1 year ago
Good job! Btw, Code::Block 10.05 is out.
blackcoder41 1 year ago
@blackcoder41 Thanks!
I have the latest version of Code::Blocks on my PC, but this was recorded on my laptop which I had left an older version installed :P
hebronsawyers 1 year ago