Graphics were designed in photoshop
Coding was done in VHDL
Compiled in Quartus II 9.2 Web Edition
Running on an Altera DE2 FPGA
Description:
-For our final project in ECE 385, I created a top-down tank fighting game for two players.
- Each player gets their own set of directional and attack keys on the keyboard
- Each player is allowed to shoot a single projectile at once, then must wait until it has exploded in order to fire again
- Each player can take two shots before being killed, score is kept track of until either player reaches a total of 10 rounds won, then the game is over
- Obstacle locations are pseudo-random and are calculated from switches and other factors
- 2 Power ups available per round, blue and red (only blue shown in video). Red power up increases projectile size, Blue power up increases projectile speed
If you'd like to know any more details as to its implementation, feel free to message me.
Really cool! Doing FGPA stuff in my logic design class right now. =P Hope I can do things this fun eventually.
TheEquationSlayer 9 months ago