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Splinter Cell: Conviction - Extended Gameplay Walkthrough (With Comments)

OniLinkSword OniLinkSword·18 videos
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Uploaded on Jun 2, 2009

The extended walktrough of the demo level that was show at E3 2009 with comments from a developer. This video shows the smooth transitions between levels and story.

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Uploader Comments (OniLinkSword)

  • OniLinkSword

    No conformation yet.

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    in reply to Basskicker93 (Show the comment)
  • msl10793

    fucking awesome y is this an xbox exclusive?

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  • OniLinkSword

    Xbox and PC exclusive. (for now... =] )

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    in reply to msl10793 (Show the comment)

Top Comments

  • LemonSector

    The urge has never been greater to buy a game for the PC. Do they have the requirements out?

    · 3

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  • John Lemon

    No, It's going to be exclusive to Microsoft.

    · 2

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    in reply to Basskicker93 (Show the comment)

Video Responses


All Comments (194)

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  • Asmarathin

    I play all splinter cell games on playstations, they they say this is for xbox only. wtf?????????????

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  • limitsora69

    Xbox 360/ PC srry mate

    i was seriously pissed when i ofund out that no PS3 but i got for PC

    much better in graphics and gameplay

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    in reply to Basskicker93 (Show the comment)
  • xRedDesert

    2020? no way its going to be in like 2015 think of what there bringing out things like kinect and how good graphics are these days

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    in reply to gsp1995 (Show the comment)
  • Esakosarara

    i know, i got it

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    in reply to rewindRR (Show the comment)
  • rewindRR

    the graphics in the full game look way better then shown in this demo...

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    in reply to Esakosarara (Show the comment)
  • TombMan12

    no...you can use the envierment in interrigations

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    in reply to espulu (Show the comment)
  • espulu

    Weren't you supposed to be able to use objects as weapons (as in hit enemies with chairs etc) or is it some console exclusive thing?

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  • mrbulletproof100

    ahh man i wnt to get this so bad but my xbox isnt working i jus sent it in for repair

    ·

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  • nietschieten

    pc & Xbox

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    in reply to msl10793 (Show the comment)
  • HorTyS

    yeah, apparently the removed the marking of lights as a "design decision" so i don't know what that means, but whatever. as for the forced slo-mo, thats more of an issue of 'immersion' with me. i'm sure there'll be instances in this game where i'll feel like i need to be in a hurry in the context of the story (like i need to defuse a bomb or catch someone etc...) so in cases like that especially, i wouldn't want it to force me into a slo-motion execution.

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    in reply to Jammed9000 (Show the comment)
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