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Voxelaria Adventure Game Engine Alpha #003

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Uploaded by on Jul 22, 2011

http://Voxelaria.com/

Voxelaria is an adventure game world engine which is inspired by games like Minecraft.

This week I worked on many core parts of the engine, as well as making some large changes to the demo game. The most noticeable change is the sky - I added simple sprites for the sun and moon, and implemented a day/night cycle. The lighting moves around with the sun, but there is still no shadowing or ambient occlusion implemented.

I also implemented a basic terrain generator (it's very basic!) so the terrain is now generated in realtime, instead of being read from a heightmap file.

The final changes are just some small tweaks to the digging and building code, everything is a lot more optimised now and I reduced the size of the terrain chunks which helped me to make a lot of big optimisations.

Next week I'm going to explore performance of some physics engines, and I have plans to work on a new way of texturing the terrain.

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Uploader Comments (voxelaria)

  • Interesting! What language?

  • @Celeodor It's built on top of XNA, C#

Top Comments

  • Guys it's a game ENGINE. As in, not a game. Important distinction there.

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All Comments (42)

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  • Lord of Uberdark?

  • I love this game engine. It's beautiful, and wonderful, and I love it.

  • Crap, someone made it before me..... Anyways this looks amazing! Wanted to have this kind of game for a long time now! +1 sub for you!

  • @madskillzmz Hey me too, but its just minecraft with better graphics lol

  • Really ? no cubes wow keep working on it this is going to turn out great :D

  • @voxelaria I like it !

    If you would smooth out those rough edges i would gladly play a game based on this engine :D

    Good Job !

  • what game engine!!

  • I got here searching games like minecraft.

  • @grzegorz8900 Similar, but without cubes. Which means no.

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