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3D Animation - Hand Walk Cycle Loop

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Uploaded by on Jul 30, 2009

i've been working on this for the last week and a bit, using Zbrush maya and photoshop.
there was a lot of tweaking to be done with the Zbrush exporting. If anyone has any idea what the best way to export a displacement map from Zbrush to maya gimme a yell

poly count is 610 faces, 1110 tri's
critique very welcome

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Uploader Comments (GrieverM3n)

  • Hahaha excellent. Well done. My only critique is the hands actual color and specularity; it seems slightly off. Other than that, great animation :)

  • @Tristamus Yeah for sure man, I don't think theres a specularity map on this model to be honest :P just the default blinn material. Yeah the colour is a bit washed out. Certain lack of dynamic colouring but gaw it's a year old. I could re-do it but mrnyeah :D

  • cool but what is up with tht thumb

  • @2kAndyRfc Ah the thumbs topology is a wittle off. Totally could have smoothed out those edges so that the animation didn't cause the jerky animations.

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All Comments (10)

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  • @GrieverM3n Haha yeah I totally understand. It's better to move on and take what you've learned with you into a next project =)

  • lookes like a spider :)

  • woah that's really good

  • I like it. It is creepy, in the best of ways though!

  • nice

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