Loading...
Uploaded by CFalcon030 on Oct 31, 2010
This is a demo of how SF2 could have been made for the Atari STE. It was played on a falcon 030 where it runs on 1 vbl. However on a real STE it would run at about 25FPS. You can get it here: http://pmandin.atari.org/dotclear/index.php?2008/08/18/18-en-perso-engines-sf2
Gaming
Standard YouTube License
cant1rac: that's what i said, didn't i?
earx23 1 week ago
@earx23 i dont think it would be possible on a stf or fm since these model aren't blitter equipped
cant1rac 2 weeks ago
i think an ste could do it 1VBL. sprites are huge, but the blitter should be able to handle it. 1VBL on a plain STf would be really really hard. with so much sprite data it would seem impossible to preshift it all.
earx23 3 months ago
This looks ace. I always thought that surely if the PC Engine can get an awesome prot, then the ST and Amiga should be able to do it too.
nicholasthetaylor 4 months ago
It could of been gray scale!, OK.
bazfanv2 1 year ago
Load more suggestions
cant1rac: that's what i said, didn't i?
earx23 1 week ago
@earx23 i dont think it would be possible on a stf or fm since these model aren't blitter equipped
cant1rac 2 weeks ago
i think an ste could do it 1VBL. sprites are huge, but the blitter should be able to handle it. 1VBL on a plain STf would be really really hard. with so much sprite data it would seem impossible to preshift it all.
earx23 3 months ago
This looks ace. I always thought that surely if the PC Engine can get an awesome prot, then the ST and Amiga should be able to do it too.
nicholasthetaylor 4 months ago
It could of been gray scale!, OK.
bazfanv2 1 year ago