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Clock Tower 3 Speed Run - 1:31:55 (Segment 4)

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Uploaded by on May 10, 2008

Clock Tower 3 (Playstation 2 -- "Released All Spirits" Run -- Completed on June
20th, 2007 by Nicholas "Sir VG" Hoppe


Can you watch this run before the clock strikes midnight?

Speedrun Rules:
* Segmented Run
* Releases all spirits
* Takes damage to save time
* No deaths

WARNING: Clock Tower is rated M for mature content. While most has been cut
out from this speedrun (due to skipping cutscenes), there is still some things
that may upset, startle, or spook you. YOU HAVE BEEN WARNED.

Also note that the game is very dark. Please turn up your brightness to enjoy
this video.

Clock Tower 3, despite the name, is the 4th game under the Clock Tower name.
The game is considerably different than its previous counterparts, as it's no
longer a point and click adventure, but is more similar to Capcom's other
survival horror games.

You play a young 14-year old girl named Alyssa Hamilton, who's been sent off to
boarding school by her mom. Just shortly before her 15th birthday, she
receives a letter from her mom to go into hiding. Around this same time, a phone
call comes from her mom, but there is no answer on the other end. Worried, she
returns home to find the place empty, save for a mysterious dark man. Thus her
adventure begins...

Chapter 2

Segment 4
Mr. Corroder, meet Holy Water. Also to note, I take the pathway through the
kitchen to get into the upstairs bedroom, because taking the "correct" route is a
bad move. That's because (outside of camera view...go figure) is Corroder, so
when I head towards the kitchen, he sprays me, sending me to about 96% panic
level. It also plops me on my ass. Plus showing the disappearing madman glitch
is funny.

Next to note is when I go over the board that collapses in the sewer. This is
intentional. Doing this makes the dead man that I must give the letter to be
revealed.

After getting the shawl, I run my skinny little ass away and barely make it to
the door before panic mode sets in. So in the midst of this chapter, I make
use of 0/2 evade points, the only time that evade points are available to me in a
chapter and I don't use any of them. There are other evade points in the game
I don't use (I believe just the oven in Chapter 4) but here I just flat out
don't use any. Or any hiding places for that matter.

Yeah, I'm just that tough. A rough and tough young 'un.

Other Questions

Q4 -- Is this run improvable?/You still are the suck./Your run sucks.
A -- Nobody is a perfect player. Not even Mike Uyama (sorry Mike!). While I
don't see any drastic improvements, I did get a couple extra messages that popped
up that aren't required: the warning message behind the curtain, the 1st board
walking message above the auditorium, and somebody could certainly get better
luck against Scissorwoman. And then there's the ability to somehow beat Lord
Burroughs' ass with a super powerful shot (I don't call it a finishing arrow
since outside of Sledgehammer, it's possible for everybody else to survive it).

This run is Copyright (C) 2007 Nicholas "Sir VG" Hoppe and is allowed for
downloading and private viewing. Permissions for hosting this run have been granted
to Radix and Speed Demos Archive. Public viewing of this run is prohibited
without prior permission from the creator. The selling or distribution of this run
for profit in any way, shape, or form including (but not limited to) selling on
eBay and television for profit is prohibited without prior permission from the
author. Any violation of the above listed may result in legal action. Clock
Tower 3 is Copyright (C) 2002 Capcom.

Will the real Lord_VG please stand up? And would the rest of you sit yo' ass
down, cause I'm the greatest and the latest and the best of the rest. Don't mess
with this punk because I'll kick yo' ass, you sass, you lass. I'm the
greatest runner yo' peace forever.

FIN

Category:

Science & Technology

Tags:

License:

Standard YouTube License

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