Brief preview of the village.
Engine is programmed entirely in vc++ 2005 using DirectX API 9.0c . It uses HLSL effects for ingame as well for post process including (normal map,shadows,bloom,underwater...). It has been in development since 2004, and now it is entering in final stage.
Very nice looking engine. A few questions. Is it open source / free / for public? Are you working alone or a team? Is there a website? Whats the goal of this engine? Are you a student / hobbyist / or do you work in the gaming industry. Is this a new engine or built on another engine? Is it based on one game play (like the one displayed) or can it be changed with scripting / or similar to add new game play.
And what are you currently doing on this engine / project?
fleshtheworld 3 years ago
Thanks,I'm afraid it is not open source. We are team of three, and currently we are finishing demo based on the engine for presentation, and hopefully make someone (in gaming industry) interested.Web site doesn't currently exist. The engine is based on game play, possibility for scripts are not implemented (yet). And finally in the moment we are preoccupied over graphics and utilities in engine itself.
ikocovski 3 years ago
Good luck. Its impressive even though it doesnt look too advance still great work.
fleshtheworld 3 years ago
thanks
ikocovski 3 years ago
Did you create this engine? Can you tell us a little more info about it?
thoughtwaretv 3 years ago
Engine is programmed entirely in vc++ 2005 using DirectX API 9.0c . It uses HLSL effects for ingame as well for post process including (normal map,shadows,bloom,underwater...). It has been in development since 2004, and now it is entering in final stage.
If there is anything more you'd like to know please ask.
ikocovski 3 years ago