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Perpetual Motion in Phun

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Uploaded by on Aug 24, 2008

A device for perpetual motion (or, "overunity") in Phun. In short, it uses a really strong spring to turn a very heavy wheel perpetually. I do not know if this is some glitch with Phun, or if it is some strange effect, but I stumbled upon it while tinkering a while back.

Designed using Inkscape
Recorded using Taksi
Edited using VirtualDub

Category:

Gaming

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License:

Standard YouTube License

  • likes, 8 dislikes

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Uploader Comments (Ruxias)

  • how can i make gears ruxias?

  • Use Inkscape to draw the gear, then SVG2Phun to bring it into Phun.

  • can you please send a message to my youtube acc how the svg2 works

  • It would be much easier for the both of us if you took the time to read the provided instructions like a normal person would.

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All Comments (14)

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  • I know this, but at the time there was no such tool. I still prefer to use Inkscape, though, since it allows you to make very precise objects, good for making precision machinery. It's a lot easier than doing it inside of Phun, but if you aren't as concerned about detail Phun works fine.

  • Well, you dont have to do that complicated thing anymore. In the V 5.28, there is a Gear Tool.

  • Wow, this is really cool, would you mind going more in depth about how it's made, like the settings, or how everything is connected? that would be greatly appreciated,

    Cheers, Kai

  • As I said before, SVG2Phun works with Illustrator and Inkscape. The only thing that is important here is that the file is a properly formatted SVG. Although there are bugs in SVG2Phun that I have noticed, it shouldn't matter what editor you use, so long as the file is proper.

  • how do i get gears from gear creator in my phun world thingy - were i build stuff - i cant find it out i tryed to add it and stamp it but i cant find out how to get it to my phunworld

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