Cryo Engine Game Editor - Physics & Lua Integration

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Uploaded by on Nov 20, 2009

Demo of Cryo Engine Editor. The engine has good LUA integration and the entire game logic can be scripted from within the editor. The engine is based on a component object model where game objects can be dynamically composed by assembling various components The technologies used are:
Qt of User Interface,
OGRE for graphics rendering (www.ogre3d.org),
Bullet SDK for Physics (http://bulletphysics.org),
LUA for scripting,
OIS for Input

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Gaming

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Standard YouTube License

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Uploader Comments (CoreDumped2082)

  • Lua not LUA

  • @ThePighead10 lol ok

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  • 90% of people watched for the song. :3

  • blahhhh

    

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