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King Kong 1933 in 3d (test) CLICK THE HQ BOX for proper 3d effect!! RED LENS OVER LEFT EYE,

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Uploaded by on May 21, 2009

Firstly HIT THE HQ OPTION FOR A MUCH BETTER 3D VIEW EFFECT!!!!!! NOW DIM THE LIGHTS!!!!
This falls under the fair use clause. This is a rough test to show how you can make a true 3d motion picture from a 2d motion source. Using Sony Vegas and the masking effect (this had to be done twice with three clips to present this 3d display) and using the free app Stereomovie maker, I was able to show you how you can truly make a 3d film image from a 2d source. Enjoy -- Red lens over left eye.

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Uploader Comments (mazinz2)

  • Doesn't look right to me. The head of the Stego when he falls gives away the projection screen FX.

  • As mentioned in the description this is a "rough" test to show that a 2d to 3d conversion could be achieved with video. My video was made using various layers of the same video overlayed with 3d parts applied to some but not all. It also deals with a zillion key frames. So when the stego's head falls out of 3d frame it is because I did no re-trace the matte to keep it in. I did this this quick and on the fly for as an example.

  • damm i cant find my 3d glasses

  • AHHHHHHH

Top Comments

  • It works really nice with the HQ button on. Red and blue 3D effects usualy don't like shitty compression because it mess with the eyes but in HQ the effect really pop at you effortess.

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All Comments (20)

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  • WOAH! MAKE THE WHOLE MOVIE IN 3D!

  • thats really cool that someone made this

  • that's really good! It works perfectly :)

  • Impressive

  • That would be a bit extreme, but yes that could be done. In my case it was a combo of 3 separate video clips and using a cutting/matting function as well as an overlay to bring them all together (sony Vegas)

    I kept the stegosaurus further in the back (3d depth). The middle as regular 2d and the men in the front with 3d pop.

    I did this as a rough test to show that it could be done and of course with more work put in, really pull something off nicely

  • Hi mazinz, this isn't the only way. You can build a virtual 3D model of the scene, in ALL it's complexity, and then project from the (2) camera position(s) the 2D signal onto the vitual model.

     This shot is tricky because there is a gradual slope on the floor and the monsters legs look like they get chopped off.

    Hey, keep it up - you will get better!

    Check out in3 and Passmore Labs, who do 2D to 3D conversion for Hollywood.

    Best Regards,

    Simon Sieverts

    treehaus stereo content services

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