Spriting for Video Games Tutorial 01
Uploader Comments (LusikkaMage)
Top Comments
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U ROCK u explain everything great
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When's the next one coming out?? I need to see it!!!! :)
All Comments (78)
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@dragonhuv Where the images need to be on the sprite sheet depends on the code inside the program- you specify all of this yourself when writing a game.
In general, it's best practice to have them in some sort of logical, equal order.
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hey,uh,remember the video on pickin' sticks?does it require the code to be in order?or i can just put it anywhere?
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Nice video , although you didn't get the bit rate right .
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@Kajidimeh92 Yeah, there are multiple ways you could handle this. For my RPG-ish projects, my maps will just have multiple layers, with the higher layers being above the player. If you're doing something like a beat-em-up where lots of characters move and can change Y positions, then you'd want some sort of ordered list to render based on.
I try to write my own music, sometimes I use public domain stuff.
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if you want your sprites to go behind a tree...would it be a good idea to add a proirity system for which sprites are blit-ed to the buffer last? (if blited is even a world.) or is there an even better to do this. Like a masking layer that is blit-ed to the buffer last. I use Allegro. Thanks for so much help! love your videos...I<m gonna check out your games. :P Also do you make your own game music?
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This is pretty cool. I've been in the industry for 5 years, and it's nice to see people sharing their knowledge.
Great work!
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:)
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Did You Make That Animation?!?! Thats Awesome!!!! This Video Helped A Lot
OH!!! You're that same girl! Awesome!
Whenever I search something for my game, I always find you - helping me out :D
pufixas 5 months ago
@pufixas Hehe, cool. :)
LusikkaMage 5 months ago
I subscribing! Do more! If you please =)
You're great! Awesome explanation!
NOSFERATUalu 1 year ago
@NOSFERATUalu Thanks! I'll try
LusikkaMage 1 year ago
Im walking with my right arm in the same area as my right leg from now on.
charlegamer 1 year ago
@charlegamer Did I animate that way? I normally don't, I know the opposite limb goes outwards.
LusikkaMage 1 year ago